Maya has many powerful tools to create your own carpet / rug, you just need to choose the way you want to create it!
In this maya carpet / rug creation tutorial we will see a simple and effective tecnique to build your own realistic carpet in Maya and Mental Ray using polygon modeling, mental ray proxies and simple mel scripting! Enjoy
TYPE: Free maya tutorial
CATEGORY: Modeling, Rendering Maya, render Mental Ray, Fur, Hair
STATUS: Available since 16 Feb 2014
Create carpet in Maya and Mental Ray tutorial (Maya Modeling and Render Tutorial)
Are you tired of boring carpets made of fast textures and bump maps? If so you are going to learn a fast and powerful way to create REAL carpets in Maya and Mental Ray.
Forget about heavy dispalcement maps and slow fur/hair computation.....your going to build a very optimized and fast renderable carpet! Don't you belive me? Just follow my tutorial and enjoy your own personal carpet!Â
Let's get started!
STEP 1: CREATE BASE FILAMENTS FOR CARPET
Create some basic meshes to create the base filaments of your carpet: this is crucial for the overall appeal of your carpet.
You can take inspirations from google to get your personal shape (curly, traight, furry, etc...).Â
I create these basic shapes using a cylinder primitive then I bent and rotated them a little...just to make them less boring Â
STEP 2: CREATE A CARPET PATCH
Collect the filaments in a single carpet patch.
You can make bigger or smaller patches, this will influence the level of detail of your carpet: big patches could make your carpet boring but very fast in render and manipulation, small patches will produce very high-detailed carpets but the manipulation and the render time could increase to much.Â
STEP 2.1: COMBINE ALL AND CREATE A MENTAL RAY PROXY
I advise you to convert the created patch to mental ray proxy (just take a look to my Maya Mental Ray proxy tutorial), this will give you many benefits in therms of memory, cpu and system usage.Â
STEP 3: RENAME CARPET PATCH
Open your destination scene and import the carpet patch, be sure to rename the carpet patch to "carpet" .
This step is essential to make the maya mel script work properly .
STEP 4: CREATE FIRST ROW OF CARPET PATCHES
Select the patch and create the first row using the duplicate special command.
Copy my settings but don't forget to adjust the "translate" and "number of copies" value to match the size of your carpet.
STEP 5: CREATE SECOND ROW OF CARPET PATCHES
Now select the row you just created and repeat the duplicate special command, just change the number of copies and the direction (translate value)
STEP 6: RANDOMIZE CARPET PATCHES
Now the crucial step: randomize the carpet patches. This script will allow you to make a nice looking carpet removing the pattern repetition of the patches.
1) Select any carpet patch (it could take some maya thinking time)
2) Open the script editor (WINDOWS --> GENERAL EDITORS --> SCRIPT EDITOR).
Copy my script in the text area and then COMMAND window --> EXECUTE
This is the result:
RANDOMIZED MAYA CARPET PATCHES
STEP 7: ASSIGN A BASIC MENTAL RAY MATERIAL TO THE CARPET
Select the carpet patches and assign a basic material: I'd go for a mia_material_passes with white diffuse channel, 0 reflections and a bit of transulcency (see the settings below)
STEP 8: CREATE CARPET BORDER PATCHES
Create a base patch for the border of the carpet (using the same filaments you modelled at the beginning of the tutorial) and export them.
STEP 9: PLACE CARPET BORDER PATCHES
Place the carpet border patches manually and randomize their look (scale and rotation)
You should get something like that:
STEP 10: FINAL TOUCHES
Once you finish to create the carpet, just add some objects in the environment to enhance the detail of the overall scene andÂ le jeux sont fait!
Creating carpets and rugs in Maya & Mental Ray can be very challenging. The natural way to make them is using maya fur system, but If you don't have a a life time to complete your renders you should consider making carpets with a clever use of polygons, instances and mental ray proxies (as we did in the tutorial above). If you want more detail go with more complicated patches and filaments... you won't regret making capets with Maya fur!Â
create Carpet in Maya and Mental Ray video tutorial (not yet avaible)
Related Maya Tutorials and 3D Models :
Maya integrates a Mental Ray feature that makes you able to render billions of polygons. It's an easy and very effective way to populate your scenes with thousands of objects like plants and trees without overload your system. Your CPU, your RAM and your girlfriend will thank you because of the time you can save with this trick!
TYPE: Free maya tutorial
CATEGORY: Rendering Maya, render Mental Ray
STATUS: Avaible since 05 April 2013
Maya and Mental ray are one of the most used 3d graphic production platforms over the world. One of the reasons is their easy and very powerful multi-platform distributed rendering capabilies. Have you ever wonder to speed up you render speed even in preview render window by 2x 4x 8x and so on? Just follow my Mental Ray distributed rendering guide.
TYPE: Free maya tutorial
CATEGORY: Rendering Maya, Hardware, Mental Ray
STATUS: Available since 19 February 2013