Monnalisa commercial Special Effects and renders: 2021 Spring Summer collection

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In this commercial I had use special effects and particle systems that allowed us to build this magical world using mixed 2D and 3D techniques to create special effects that enveloped the girls. Monnalisa Magic World Spring/Summer 2021 have been a very challenging but fun work to do.

Maya, nParticles and Arnold render were the main tools used.

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Expansion Set on Green Screen for Fisher-Price TV Commercial

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This is a commercial video render made for TV advertise of the famous Thomas Obsessed Fisher-Price train toy. This spot has been a challenge due to the complexity of the structure and real camera tracking. I had to do a lot of 3D modelling in Maya, like all the trains 3D Models and the Railway King’s Cross Station 3D model. I did the entire job just looking reference pictures of the railway station, without measurements or blueprints. Dept of field and motion blur are made in 3d and rendered inside Maya using Arnold Render to achieve the realistic render look for the expansion set on green screen.

3D MODEL DOWNLOAD HERE

(Railway station, trains and set elements done in Maya, renders in Arnold Render)

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Commercial TV Spot for GEOMAG CLASSIC: Realistic Video Render in Maya

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I made this video render in Autodesk Maya using the default render engine (Arnold). It is a great tool to achieve realistic renders in Maya to match the studio footages made on the green screen. To make the expansion set I had to do some Maya modeling of the Geomag Toys and the Geomag World. The train also was modeled in Maya using polygonal subdivisions and glossy realistic materials.

This commercial represents a great collaboration with Mark TV & Communication where I created the ambient and locations for Geomag classic toys. Camera tracking, 3d models, renders and special effects are done almost entirely inside Autodesk Maya.

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Commercial Video Render on Green Screen: Bike Race in a Futuristic World

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This promo video, of a bike race using Magnetic Days’s Jarvis, has been filmed on green screen. Any the ambient were created with Autodesk Maya. The realistic renders have been made with the help of Arnold for Maya outputting an HD video render. The special effects and are done inside Maya using Mash Dynamics.

I’ve been inspired by the architectures and the style of legendary movies like Aliens by Ridley Scott to create the world around the athletes. At first, I created the geometry using hard-modeling techniques, then I created a dramatic light setup to wrap the actor in a futuristic and mysterious world.

 

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3D Character Animation and Render in Maya: TRANSFORMER ROBOT

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During the study of a commercial advertise for a famous brand of toys we made the animation of this character: an animated transformer robot. During the working process the client choose to use another animation, but we decided to don’t delete it. So we setup a fast scene to make the action happen.

After the character animation in Maya I made the ambient and the setup to make the realistic render in Arnold. The animated transformer robot have been a fun project to do in Autodesk Maya.

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Electronic High-Tech 3D Animation and Render in Maya

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A technical video at the service of high-tech industrial design for SECO (Arezzo, Italy). Once I got a 3d model of the product complete with all the electronic details, I moved on to the animation of the device inside the “electric” 3d world. The realization of the environment required the invention of a system of intersected planes, all animated and rendered inside Maya.

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3D Animation of a Gold Chain: Jewel Render in Maya

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In this video render we had to present the new gold chain system invented by FAOR, a world leader in the gold jewelry sector. I had to make a 3D animation of the gold chain and then try to make the realistic render as close as possible to the references of the client.

The spirit of the video render and animation was to bring these gold chains to life as if they had a soul. The 3D animation was made using dynamics systems built in Maya, the realistic rendering was done using Arnold for Maya.

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3D Character Animation and Render in Maya: CHILLIN IGUANA

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This scene have been made to use a set of not utilized 3d character animations that we made for a client. We decided to put our animated iguana on top of a rock in a windy but sunny day. My task was to create the 3d environment with details and animate it (including trees and grass).

We made the 3d character animation of the iguana inside Autodesk Maya, the realistic video render was possible by the utilization of Arnold render for Maya.

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